Douglas E. Wilson
contact@doougle.net
Game Designer, Programmer, PhD Student
| Education | |
| 2001 — 2007 |
Stanford University — Stanford, CA
|
| 2007 — 2008 |
IT University of Copenhagen — Copenhagen, Denmark
|
| 2008 — present |
Georgia Tech — Atlanta, GA
|
| Awards & Honors | |
| 2008 — 2009 | Georgia Tech President's Fellowship |
| 2007 — 2008 | Fulbright Scholar |
| 2006 | Phi Beta Kappa honor society |
| 2002 | Stanford President's Award |
| 2001 | Stanford President's Scholar |
| Work Experience | |
| 2006 — 2007 |
Head Teaching Assistant CS106A: Programming Methodology |
| 2005 — 2007 |
Head Teaching Assistant CS105: Introduction to Computers |
| 2004 — 2007 |
News Writer, Gamespot.com Example articles: |
| 2005 |
Teaching Assistant STS145: The History of Computer Game Design |
| 2005 | RPM Music Director, KZSU 90.1 FM |
| 2003 — 2005 |
Section Leader
CS106 Introductory Computer Science Series |
| 2004 — 2005 |
Head Peer Academic Counselor
Florence Moore Hall, Stanford University |
| 2004 |
Research Internship w/ Dr. Kenneth Salisbury
|
| Projects | |
| 2007 — present | De Menezes International
Game Designer, Programmer (UnrealScript)
|
| 2008 — present | Dark Room Sex Game
Game Designer, Programmer (Java)
|
| 2006 — 2007 | Euclidean Crisis
Game Designer, Programmer (C#)
|
| 2007 | "Teasing Out the Dimensions of Arcade Gameplay"
Co-author, Programmer (Java)
|
| 2003 — 2004 | Fictional Worlds, Virtual Experiences
Assistant Curator, Video editor/author
|
| Writing | |
| 2008 — present | GameSetWatch contributor |
| 2006 — 2008 | "Look Before You Warp"
|
| 2007 | "From Videogame to Virtual Playground and Beyond"
|